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when modding community
Wait... that's a mod... I think...
I once had a pawn that I hated because he was a cry baby and was just trouble because he was depressive and hard to keep happy. He would always break. So one time I got fed up and banished him and on his way out he fell for one of the traps and died instantly. It was glorious. Another time, though this was my screw up, but the result was hilarious to me. Some guy was also giving trouble but getting physical, so I wanted to arrest him, but accidentally I arrested another pawn, a lady and she had 2 kids and a husband. I tried releasing her and she left the map, like if she was guilty or something. Completely left behind the husband with the kids. I was wtf is happening. I screwed that one up though but that was hilarious.
I also love how none of DLCs feel truly necessary to enjoy the game. I own all of them except Anomaly, but I think Core is more than enough for somebody to get lost in for hundreds of hours at least. This is largely thanks to the patches that continue to improve vanilla. The DLCs do have extra content, but if all you want is an insanely good survival/colony sim game, none of them are required. Ludeon's model is super friendly to both modders and vanilla players alike, which is just amazing.
Comiting war crimes using CE